I have played this kind of game numerous times before now and it is starting to feel just a bit tired for me. Even if the game had been technically competent then I would still not have bought it as it feels very derivative and uninspired. I got to try it rather than wasting my money buying it. I don't see why developers can't add difficulty levels even in Dark Souls-clones. Combat is okay but I am not a fan of games that are hard just for the sake of being hard. The story and cutscenes are passable but I'll be honest here, I kept wanting to skip many of them as they are just not that engrossing to watch. companions along for the ride and these change up with every level. The game itself plays very much like Nioh 2, only you now have A.I. I swear some of the assets look like they've been taken straight out of both Nioh games. Art direction is fine, I guess, but the environments all feel very generic and overfamiliar. Turning it off fixes this but makes the already bland graphics look even more bland. There is also a weird issue with ambient occlusion causing the screen to flash white. Visually the game is average at best with the character creator showcasing detailed modelling and extensive options but in-game the dated engine has obvious LOD issues, pop in and even shadows drawing in mid-distance even on the highest settings. The game has a horrid heavy feel to it and never feels like it is running at 60 fps despite what the overlay is telling me. Technically, the game is a mess in my experience with wonky frametimes (which can be partly fixed with RTSS and a 60 fps cap) and some bizarre framerate dips. However, it’s a shame there is no support for FSR 2.0 or UE4’s Temporal Upscampling.I finally managed to get this game downloaded and running on GamePass (which feels like a monumental achievement, I can tell you!) and played about 3-4 hours of it over the weekend. The game also supports DLSS 2, meaning that RTX owners can use it to boost their performance. Tchia also looks lovely, and has reasonable GPU requirements. The game does not require a high-end CPU, and can run with more than 100fps even on older CPUs like the i9 9900K. Still, it will be a welcome addition if Awaceb adds the ability to compile shaders before starting the game.Īll in all, Tchia performs well on PC. After that, the game becomes really smooth. Most of them occur in the first 2-3 minutes or so. The good news here is that these stutters are not that frequent. Unfortunately, though, Tchia suffers from some shader compilation stutters. That’s a nice touch that most of you will appreciate while playing it. Moreover, players can interact with almost all trees, bushes and grass blades. Nevertheless, it looks lovely, especially due to its art style. This game is from a small team, so you should not expect it to push the graphical boundaries of UE4. Graphics-wise, Tchia is pleasing to the eye. So, the only GPUs that can offer a constant 60fps experience at native 4K are the RX7900XTX and RTX4090. However, there were drops to mid-50fps on both of these GPUs. At 4K/Epic Settings, the RTX3080 was able to match the performance of the RX 6900XT and come close to a 60fps experience. Our top five GPUs were able to provide a smooth gaming experience at both 1080p and 1440p. Then, by disabling CCD1, we can further increase performance by 15-28%. Without making any changes to the CCDs, AMD’s latest CPU provides a healthy 45-62% performance boost. Here are also come 1080p benchmark comparisons between the Intel Core i9 9900K and the AMD Ryzen 9 7950X3D. And we are happy to report that even a modern-day dual-core system can provide constant 60fps at 1080p/Max Settings, provided you enable Hyper-Threading. In order to find out how the game scales on multiple CPU threads, we simulated a dual-core, a quad-core and a hexa-core CPU. From what we could tell, this area appeared to stress both the CPU and the GPU. Thus, for both our CPU and GPU benchmarks, we used this opening area. Tchia does not feature any built-in benchmark tool. Furthermore, the game supports NVIDIA’s DLSS 2 tech. There is also a setting for Screen Space Global Illumination. PC gamers can adjust the quality of Anti-Aliasing, Post Processing, Textures, Effects, Shadows and more. Tchia comes with a few graphics settings to tweak. We also used Windows 10 64-bit, the GeForce 531.26 and the Radeon Software Adrenalin 2020 Edition 23.2.1 drivers. Powered by Unreal Engine 4 and released exclusively via Epic Games Store, it’s time to benchmark it and see how it performs on the PC platform.įor this PC Performance Analysis, we used an Intel i9 9900K, 16GB of DDR4 at 3800Mhz, AMD’s Radeon RX580, RX Vega 64, RX 6900XT, RX 7900XTX, NVIDIA’s GTX980Ti, RTX 2080Ti, RTX 3080 and RTX 4090. Kepler Interactive has just released the tropical open-world adventure game from Awaceb, Tchia.
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